Projects

(Un)equal relationships or relations of alliancies?

(αν)ΙΣΕΣ σχέσεις ή σχέσεις συμμαχίας; A participatory workshop on power roles and the inequalities produced by the dominant discourse. As part of Crash Smallville Karditsa, a series of weekly activities on dominant roles, we were hosted at the Peri Viou sc center and implemented in 2018 a workshop in collaboration with the group Brutal Stories. […]

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Bee your Gender

Bee your Gender https://vimeo.com/267763318 Bee your Gender creates a playful parallel between the life of bees and the life of humans. It relates the commonalities between the responsibilities bees take on in the nest and the responsibilities parents and children take on at home. Through role-playing games, children from 5 to 6 years old discovered

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LEGOplays

LEGOπαίγνια The Genderhood team in collaboration with Eduk8 created a world where puns became LEGOplays, in the context of TEDx Thessaloniki (May 2019). LEGOplays is an experiential workshop for adults that invites to a game that allows the imagination to create a new world, beyond blue and pink.Such a world could not be missing: 1)

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[kálpi] + [fílo]

[kálpi] + [fílo] ballot box [kálpi] : a box with a slit in the upper side into which voters cast their ballotsex, [fílo]: the gender (male or female) of humans or animals Dictionary definitions. Define words with objective references to conditions presented as objective truths.In March 2019, during the campaign period for the municipal elections,

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Human Rights for Beginners

Human Rights for beginners The Human Rights for Beginners programme is based on the Council of Europe’s educational project ‘Free to Speak, Safe to Learn – Democratic Schools for All’. In the context of the dissemination of democratic culture, the project aims to bring teachers and students in contact with concepts (values, skills, attitudes and

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Tech4family

Tech4family An intergenerational programme for girls 6-9 years old and their mothers. It introduces participants to technological tools that promote a career orientation beyond the stereotypical professions reserved for women. Design: Antonela Kotsoni, Nantia Rodi, InterMediaKT

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/*Fem.Gamers*/

“Fem.Gamers” Goethe-Institut Thessaloniki, in collaboration with Genderhood and distinguished educators, organized a series of online workshops on equality and the role of women in the digital games sector. The aim was to promote diversity and bridge the digital gender gap in the gaming sector through education and empowerment in digital skills, providing girls and women

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Upside-Down Fairy tales

Upside-Down Fairy Tales A series of experiential workshops consisting of five (5) independent educational projects to combat gendered expectations that appear in fairy tales. The aim of the programme is for children to “exorcise” the fairy-tale expectations of the real world, to break the spell on themselves and to come out of the enchanted forest…

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